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GROOVIE: Disable loading saves during runtime

There is currently a crash that will happen when loading another save
during some puzzles. So we just disable loading at runtime.

Saving during runtime works just fine so we keep that.

See Trac#10664.
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dafioram committed Aug 19, 2018
1 parent 47c0e27 commit a8ebaf45b4cd486854383df328b9f91359905ec2
Showing with 5 additions and 2 deletions.
  1. +5 −2 engines/groovie/groovie.cpp
@@ -350,8 +350,11 @@ Common::Platform GroovieEngine::getPlatform() const {
bool GroovieEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL) ||
(f == kSupportsSavingDuringRuntime) ||
(f == kSupportsLoadingDuringRuntime);
(f == kSupportsSavingDuringRuntime);
// Game will crash during loading at a few puzzles.
// So don't enable until thats been figured out.
// See Trac#10664.
//(f == kSupportsLoadingDuringRuntime);
}

void GroovieEngine::syncSoundSettings() {

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