diff --git a/engines/lilliput/lilliput.cpp b/engines/lilliput/lilliput.cpp index eb93516bed78..e41ec3606776 100644 --- a/engines/lilliput/lilliput.cpp +++ b/engines/lilliput/lilliput.cpp @@ -1404,7 +1404,11 @@ void LilliputEngine::homeInPathFinding(int index) { return; } - if ((enclosureDst != -1) && _enclosureRect->contains(_characterTargetPos[index])) { + if ((enclosureDst != -1) && + (_characterTargetPos[index].x >= _enclosureRect[enclosureSrc].left) && + (_characterTargetPos[index].x <= _enclosureRect[enclosureSrc].right) && + (_characterTargetPos[index].y >= _enclosureRect[enclosureSrc].top) && + (_characterTargetPos[index].y <= _enclosureRect[enclosureSrc].bottom)) { _characterSubTargetPos[index] = _portalPos[enclosureDst]; return; } @@ -1507,10 +1511,10 @@ byte LilliputEngine::homeInAvoidDeadEnds(int indexb, int indexs) { if (idx == -1) return 1; - if (_enclosureRect[idx].contains(_curCharacterTilePos)) + if ((tmpPos.x >= _enclosureRect[idx].left) && (tmpPos.x <= _enclosureRect[idx].right) && (tmpPos.y >= _enclosureRect[idx].top) && (tmpPos.y <= _enclosureRect[idx].bottom)) return 0; - if (_enclosureRect[idx].contains(_characterSubTargetPos[indexs])) + if ((tmpPos.x >= _enclosureRect[idx].left) && (tmpPos.x <= _enclosureRect[idx].right) && (tmpPos.y >= _enclosureRect[idx].top) && (tmpPos.y <= _enclosureRect[idx].bottom)) return 0; return 1; @@ -1520,7 +1524,7 @@ int16 LilliputEngine::checkEnclosure(Common::Point pos) { debugC(2, kDebugEngine, "checkEnclosure(%d, %d)", pos.x, pos.y); for (int i = 0; i < _rectNumb; ++i) { - if (_enclosureRect[i].contains(pos)) + if ((pos.x >= _enclosureRect[i].left) && (pos.x <= _enclosureRect[i].right) && (pos.y >= _enclosureRect[i].top) && (pos.y <= _enclosureRect[i].bottom)) return i; } return -1; @@ -1530,7 +1534,7 @@ int16 LilliputEngine::checkOuterEnclosure(Common::Point pos) { debugC(2, kDebugEngine, "checkOuterEnclosure(%d, %d)", pos.x, pos.y); for (int i = _rectNumb - 1; i >= 0 ; --i) { - if (_enclosureRect[i].contains(pos)) + if ((pos.x >= _enclosureRect[i].left) && (pos.x <= _enclosureRect[i].right) && (pos.y >= _enclosureRect[i].top) && (pos.y <= _enclosureRect[i].bottom)) return i; } return -1;