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XEEN: Fix confirmation buttons for town message dialogs

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dreammaster committed Dec 30, 2017
1 parent 02aaff2 commit c5dea8caa452dd2982960a8cfafdd04c2002fd6d
Showing with 1 addition and 2 deletions.
  1. +1 −2 engines/xeen/locations.cpp
@@ -2409,8 +2409,7 @@ bool LocationMessage::execute(int portrait, const Common::String &name, const Co
if (!msgEnd && !confirm) {
res._globalSprites.draw(0, 7, Common::Point(232, 74));
res._globalSprites.draw(0, 0, Common::Point(235, 75));
res._globalSprites.draw(0, 2, Common::Point(260, 75));
drawButtons(&windows[0]);
windows[34].update();
intf._face1State = map._headData[party._mazePosition.y][party._mazePosition.x]._left;

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