diff --git a/engines/tucker/tucker.cpp b/engines/tucker/tucker.cpp index 5e14f71b6852..06c736899f26 100644 --- a/engines/tucker/tucker.cpp +++ b/engines/tucker/tucker.cpp @@ -1809,16 +1809,12 @@ void TuckerEngine::drawBackgroundSprites() { } void TuckerEngine::drawCurrentSprite() { - // WORKAROUND: original game glitch - // Skip first Bud frame drawing when entering location - // Fixes SF#2597763 + // Workaround original game glitch: skip first bud frame drawing when entering location (tracker item #2597763) if ((_locationNum == 17 || _locationNum == 18) && _currentSpriteAnimationFrame == 16) { return; } - // WORKAROUND: original game glitch - // Locations 14 and 61 contain some colors from [0xE0-0xF8] in a walkable area - // Fixes SF#3106542 and Trac#10423 - const bool color248Only = (_locationNum == 14 || _locationNum == 61); + // Workaround original game glitch: location 14 contains some colors from [0xE0-0xF8] in a walkable area (tracker item #3106542) + const bool color248Only = (_locationNum == 14); SpriteFrame *chr = &_spriteFramesTable[_currentSpriteAnimationFrame]; int yPos = _yPosCurrent + _mainSpritesBaseOffset - 54 + chr->_yOffset; int xPos = _xPosCurrent;