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XEEN: Fix entering Dragon Tower
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engines/xeen/locations.cpp
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@@ -1499,7 +1499,7 @@ void ReaperCutscene::getNewLocation() { |
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break; |
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case 13: |
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if (party._questItems[29]) { |
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if (party._questItems[45]) { |
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map._loadCcNum = 1; |
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_mazeId = 117; |
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_mazePos = Common::Point(7, 4); |
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