From ede3e0c3f84b1e7114226d90cb40f585a5feaa90 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sat, 21 Dec 2013 16:43:43 +0200 Subject: [PATCH] FULLPIPE: More renames --- engines/fullpipe/scenes/scene10.cpp | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/engines/fullpipe/scenes/scene10.cpp b/engines/fullpipe/scenes/scene10.cpp index ffa127c461f9..444b51f0a230 100644 --- a/engines/fullpipe/scenes/scene10.cpp +++ b/engines/fullpipe/scenes/scene10.cpp @@ -40,10 +40,10 @@ void scene10_initScene(Scene *sc) { g_vars->scene10_inflater = sc->getStaticANIObject1ById(sc, ANI_NADUVATEL, -1); g_vars->scene10_ladder = sc->getPictureObjectById(sc, PIC_SC10_LADDER, 0); - g_fullpipe->lift_setButton(sO_Level1, ST_LBN_1N); - g_fullpipe->lift_sub5(sc, QU_SC10_ENTERLIFT, QU_SC10_EXITLIFT); + g_fp->lift_setButton(sO_Level1, ST_LBN_1N); + g_fp->lift_sub5(sc, QU_SC10_ENTERLIFT, QU_SC10_EXITLIFT); - if (g_fullpipe->getObjectState(sO_Inflater) == g_fullpipe->getObjectEnumState(sO_Inflater, sO_WithGum)) { + if (g_fp->getObjectState(sO_Inflater) == g_fp->getObjectEnumState(sO_Inflater, sO_WithGum)) { g_vars->scene10_hasGum = 1; } else { g_vars->scene10_hasGum = 0; @@ -103,14 +103,14 @@ int sceneHandler10(ExCommand *ex) { break; case 29: - if (g_fullpipe->_currentScene->getPictureObjectIdAtPos(ex->_sceneClickX, ex->_sceneClickY) == PIC_SC10_LADDER) { - handleObjectInteraction(g_aniMan, g_fullpipe->_currentScene->getPictureObjectById(PIC_SC10_DTRUBA, 0), ex->_keyCode); + if (g_fp->_currentScene->getPictureObjectIdAtPos(ex->_sceneClickX, ex->_sceneClickY) == PIC_SC10_LADDER) { + handleObjectInteraction(g_aniMan, g_fp->_currentScene->getPictureObjectById(PIC_SC10_DTRUBA, 0), ex->_keyCode); ex->_messageKind = 0; return 0; } - StaticANIObject *ani = g_fullpipe->_currentScene->getStaticANIObjectAtPos(ex->_sceneClickX, ex->_sceneClickY); + StaticANIObject *ani = g_fp->_currentScene->getStaticANIObjectAtPos(ex->_sceneClickX, ex->_sceneClickY); if (ani && ani->_id == ANI_LIFTBUTTON) { lift_sub1(ani); @@ -124,18 +124,18 @@ int sceneHandler10(ExCommand *ex) { { int res = 0; - if (g_fullpipe->_aniMan2) { - if (g_fullpipe->_aniMan2->_ox < g_fullpipe->_sceneRect.left + 200) - g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.left - 300; + if (g_fp->_aniMan2) { + if (g_fp->_aniMan2->_ox < g_fp->_sceneRect.left + 200) + g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.left - 300; - if (g_fullpipe->_aniMan2->_ox > g_fullpipe->_sceneRect.right - 200) - g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.right + 300; + if (g_fp->_aniMan2->_ox > g_fp->_sceneRect.right - 200) + g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.right + 300; res = 1; } - g_fullpipe->_behaviorManager->updateBehaviors(); - g_fullpipe->startSceneTrack(); + g_fp->_behaviorManager->updateBehaviors(); + g_fp->startSceneTrack(); return res; }