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AGOS: Add updated patch for #647 - Simon 1 DOS Adlib instrument bank
SHERLOCK: Split sound class in two, add WIP music player
SHERLOCK: Rework use of music flags
SHERLOCK: Skip delay when intro is skipped
SHERLOCK: Fix some uninitialized values and unused variables
SHERLOCK: Fix OR check with identical operands
SHERLOCK: sound: fix CLIP
SHERLOCK: Remove unused variable and field
SHERLOCK: add detection entry Sherlock 2 German
Merge pull request #595 from dreammaster/sherlock
SHERLOCK: Support for The Lost Files of Sherlock Holmes - The Case of the Serrated Scalpel
README: Add known sound issues in Lure of the Temptress.
NEWS: Add recent AGOS fixes to the news.
SHERLOCK: Rename NUM_OF_PEOPLE for better clarity
SHERLOCK: Replaced second MAX_PEOPLE definition with _characters.size()
AUDIO: Add patch from madmoose to fix arpeggio effect in ProTracker m…
SHERLOCK: Clean up initialization and handling of NPC data
SHERLOCK: Correct some comments
KYRA: Update comment since the file it pointed to moved
Also, ScummVM does have a more modern FMOPL implementation now, so
there's no need to bring up other implementations.
AGOS: Add proper fix for regression when loading saved games in PC ve…
…rsion of Waxworks.
SHERLOCK: Replace another ONSCREEN_FILES_COUNT value
SHERLOCK: Go to save mode when clicking empty save slot
SHERLOCK: Constants fixes in UserInterface
SHERLOCK: Fix display of 'Text Not Found' when doing journal searches
SHERLOCK: Standardised keypress fields as char type
SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warnings
SHERLOCK: Improve comment as suggested by LordHoto
SHERLOCK: Add missing game type in detection
AGOS: Fix regression when loading saved games in PC version of Waxworks.
SHERLOCK: Use more constants in doEnvControl
SHERLOCK: Fix regression in intro sequence display
SDL: Fix compilation with SDL2.
SHERLOCK: Trim useless spaces and tabs
SHERLOCK: Use a bit more MenuMode and SaveMode