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Commits on Dec 13, 2014
…een edge
…item
…ay for Martian
…CheckTimer
… scene
…se boxes
…uard scene
…ources
In scene 31, moving the corrugated metal does a check on an invalid item index
cutscene In scene 33, the game briefly adds the player to the _images list, even though no player sprites have been loaded, since it's a cutscene scene
… scene
…er class
…a logic flaw
…g _hintLevel
I'm still not happy everything needed is being synchronised, so this way we can work on it further without upsetting other Amazon saves
… version. Courtesy of m_kiewitz
…rEvents
…ode used by the demo
…e inventory pre-rendering
…cleanup
Commits on Dec 14, 2014
Commits on Dec 17, 2014
Also fix a formatting issue pointed out by _sev
and fix a comment
Commits on Dec 19, 2014
The original called Surface::copyFrom, which keeps recreating the dest surface with each copy. This version simply copies the image
ACCESS: Support for Amazon - Guardians of Eden
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