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GROOVIE: Allow saving via GMM and increase save slots to 25 #1252
If the user enters in an invalid description for the save then it will be
I checked this with t7g, but not with the 11th guest or any other Groovie game.
The original in-game loading/saving can still only access the first 10 save
Its possible to saving via the GMM when the game is interactive.
Loading a game saved via the gui using the original in-game load menu
Saving via the GMM with timestamp works, but only only saves the characters