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SCI: Script patch for LB2 crate room bug #10701 #1329
I've tested that this resolves the bug.
Can you update your comments so it includes the acts that this occurs in (Act 5?). Can you brake up your two paragraphs into more so that it is easier to read. Like after the first sentence, Can you add which rooms this concerns in the comments?
How do you know that this also happens in the original? Viewing the scripts/disassembly or actually playing the game (dosbox)?