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ANDROID: Rewrite to make use of OpenGLGraphicsManager #1695

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commented Jun 21, 2019

Previously, the Android backend used its own custom OpenGL code for rendering. This PR replaces that with the common OpenGL rendering code.

This is not finished. It's just about usable, but there are still several major caveats regarding this PR:

  • Touchpad mouse mode is broken.
  • ScummVM may crash when returning from the background.
  • D-pad, Trackball and Joystick events have not been tested.

However, I'm currently stuck regarding how to fix these issues, so I've opened this PR anyway in the hope that someone else might be able to help with this.

@ccawley2011 ccawley2011 force-pushed the ccawley2011:android-opengl branch from 017084c to 56b721f Jun 23, 2019

@ccawley2011 ccawley2011 force-pushed the ccawley2011:android-opengl branch 3 times, most recently from cb42242 to f79e89f Jul 30, 2019

@ccawley2011 ccawley2011 force-pushed the ccawley2011:android-opengl branch 2 times, most recently from f253657 to 56df1de Aug 8, 2019

@ccawley2011 ccawley2011 marked this pull request as ready for review Aug 12, 2019

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