Per-engine and per-game GUI options (version 3) #181

Closed
wants to merge 10 commits into
from
Commits on Feb 27, 2012
  1. DREAMWEB: Add some custom engine options

    bluegr committed Feb 27, 2012
    - Add an engine option to toggle the game's save/load screens between
    the original and the enhanced ScummVM ones
    - Add an engine option to toggle the game palette between normal and
    bright (this can be toggled via a command line parameter in the original)
  2. SCI: Add several custom game/engine options

    bluegr committed Feb 27, 2012
    - Add an option to toggle between digital and synthesized sound effects
    - Add an option to toggle the save/load screens of most SCI games
    between the original and the enhanced ScummVM ones
    - Add an option to use IMF/Yahama FB-01 for MIDI output
    - Add an option to toggle between CD tracks and game resource files in
    Jones in the Fast Lane
    - Add an option to toggle the mouse cursors in the Windows version of
    King's Quest VI
Commits on Feb 28, 2012
Commits on Mar 3, 2012