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WINTERMUTE: Move plugins and externals to separate folder + one more stub #2223
Original Wintermute Engine 1.x supports 2 types of extentions:
Most known extentions were reimplemented at ScummVM in previous PRs, but they were hardcoded deeply into /base/ folder files. This PR moves them all to a separate /ext/ folder.
Also, a stub for "wme_3fstatistics.dll" is implemented to remove on-screen script error messages during playing 3f Interactive games (the Reversion trilogy).