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SDL: Do not allow toggle fullscreen for backends which can lose openg… #2514

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merged 1 commit into from Oct 13, 2020

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@aquadran aquadran commented Oct 13, 2020

Do not allow toggle fullscreen if backend can lose OpenGL context which is used for 3d games, but while game running.
SDL1 drop context, but SDL2 does not.
It's also to flag preventing toggle fullscreen from game engine call

…l context used for 3d games.
@aquadran aquadran requested a review from sev- Oct 13, 2020
@aquadran aquadran merged commit 59ba9cb into scummvm:master Oct 13, 2020
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