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SCUMM: FREDDI - Hide knocker when door is opening, fixes bug #4776 #3364

merged 2 commits into from Sep 13, 2021


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@BenCastricum BenCastricum commented Sep 13, 2021

Tested with :

HE 71
"d4cccb5af88f3e77f370896e9ba8c5f9" win-en
"c0039ad982999c92d0de81910d640fa0" win-nl

HE 73
"64a22be96d679018696e5c8d3ca8b71d" win-jp
"cf8ef3a1fb483c5c4b1c584d1167b2c4" win-de
"5ebb57234b2fe5c5dff641e00184ad81" win-fr
"507bb360688dc4180fdf0d7597352a69" win-se

"746e88c172a5b7a1ae89ac0ee3ee681a" win-ru (HE 90)  No fix needed
"e63a0b9249b5ca4cc4d3ac34305ae360" win-nb (HE 99)  No fix needed
"3ae7f002d9256b8bdf76aaf8a3a069f8" wii-en (HE 100) No fix needed

HE90 and up do not use putState to hide the knocker, some other technique must be
used to hide it. Maybe the door is drawn on top of it.
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@bluegr bluegr commented Sep 13, 2021

Quite a targeted workaround. Thanks for the development and testing! Merging

@bluegr bluegr merged commit f68e0c6 into scummvm:master Sep 13, 2021
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