SCUMM: FREDDI4: workaround lipsync issues in final scene #4138
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This workarounds https://bugs.scummvm.org/ticket/3533
In general, there seems to be some opcodes in the costume scripts that should be skipped by some unknown condition...
The animation frames in the same costume (809) seems to be 2 sequences:
So the genral flow of this costume is
for now, this is somewhat hacky solution to loop when the sequence ends prematurely by the counting the amount of lines to be said.
NOTE: This bug does not occur in the original interperter, so there should be some other method, that should solve it from the root cause.