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ANDROID: Make SAF lookup faster #4761

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lephilousophe
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This fixes slowness at startup when there are many games.
The getChild was called once for each folder and while iterating over many entries, it only cached the result it was interested in.
getChild now calls getChildren when an entry is not in cache. This caches the whole folder and speeds up look ups for the same folder.
The cache is increased to take into account folder with more than 1000 elements (now 10000).
Currently, if a folder has more than 10000 items, elements could be seen as not found.

This caches all files in the directory once and looks up at the cache
then.
This is still slow when the file doesn't exist.
Handling this case is quite complicated because we need to take into
account the cache eviction.
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@antoniou79 antoniou79 left a comment

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Looks good.
I haven't checked the alternative PR yet.

@lephilousophe
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#4762 has been favoured over this one.

@lephilousophe lephilousophe deleted the android-fast-saf branch March 4, 2023 17:17
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