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SLUDGE: Implement MKV decoding so WebM videos can be played. #4766
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Taken from 9690075dccb7cbe25201bc74a467cdc6e3f41e7b from https://github.com/webmproject/libwebm
The wrong if condition was causing videos to skip playing after 1/2 frames.
The solution works by ensuring that we have atleast 10 audioBuffers in the audio stream
Thank you! |
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This pull implements MKV decoding which is primarily used by the SLUDGE engine to play webM videos.
@sev- did most of the work here (importing and porting the original code to scummvm). I worked on cleaning it up, fixing bugs and getting audio playback to work.
Games this was tested against:
In our limited testing, the A/V sync, sometimes did break. However, we concluded it was only a minor issue.
Thanks to @sev- for guiding me and helping me out!