SHERLOCK: RT: Fix opcode 0xAE (cmdMouseOnOff()) #5318
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Depending on its argument, the opcode does the following in the original game:
0x01: Hide the cursor and disable user input
0x02: Unhide the cursor and re-enable user input
In ScummVM, the opcode was only hiding/unhiding the cursor.
However, this was broken due to frequent showCursor() calls from setCursor().
So this PR does the following:
Fixes #14610