New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
DIRECTOR : Fix physical energy game bar not filled in total distortion. #5438
Conversation
WalkthroughWalkthroughThe changes across the files pertain to the handling of a blend property in the Director engine's rendering system. A new Changes
TipsChat with CodeRabbit Bot (
|
As it was rightfully pointed out by @moralrecordings, this effectively breaks blending in the engine. Thus, switching this PR to draft until the problem is properly detected and addressed. |
b6c4aaa
to
01eecf6
Compare
It is partial revert of 3cb61c5 Steps to reproduce: 1. Start Total Distortion 2. Start a new game / load game 3. Click on the "Options" button 4. The physical energy bar is not visible Trello card : https://trello.com/c/mpZTlPoZ/628-physical-energy-game-bar-not-filled
bc50557
to
4d48214
Compare
1-bit sprites will not blend with kInkTypeCopy , whereas 8-bit will. Trello card : https://trello.com/c/mpZTlPoZ/628-physical-energy-game-bar-not-filled
c0551b1
to
257b901
Compare
Thank you! |
It is partial revert of 3cb61c5
Steps to reproduce:
Trello card : https://trello.com/c/mpZTlPoZ/628-physical-energy-game-bar-not-filled