AGS: Disable optimized blit paths stretching and flipping #5450
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Currently, the optimized blitting paths (SSE2, AVX2, and NEON)
all have issues with scaling and flipping. Due to the complexity
and poor structure of the code, all my attempts at fixing these
problems have so far failed.
This PR effectively quarantines these code paths so that when
a stretch blit or flipping are needed, they are done onto a
temporary surface, which is then blitted using the optimized
paths. This is obviously less than ideal, but with the impeding
release the only other alternative is to disable extension
support entirely, and I'd rather avoid that.