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SWORD1/SWORD2: Detect availability of RGB colour support at runtime #6297
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@ccawley2011 so what are the actions to be taken here? What's stopping you from proceeding with the bugfix? From what you said, we should:
So... would you like to proceed with this change and fix the bug you identified within the PSX decoder, instead of leaving this PR as draft? |
It's not that easy, since |
@ccawley2011 I believe that this patch could solve the bug. I've tested it with the PSX version of BS1:
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Tested with the BS1 PSX videos. The PSX decoder now conforms to the same behavior as the rest of the video decoders. This fixes a bug uncovered in PR #6297
@ccawley2011: I've committed the patch above for the PSX decoder in 9354d6c. Please, fix the conflicts in this PR, so that we can proceed with merging it. Thanks! |
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Thanks! Looks good, great work! Merging |
This is currently a draft because it uncovers a bug in the PSX video decoder -
setOutputPixelFormats
needs to be called afterloadFile()
and before the first frame is decoded, however the PSX decoder decodes the first frame within the load function, meaning that it's not possible to override the default format.