diff --git a/README.md b/README.md index 4c29002..4adadc0 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ -HackView - Y! HackU IIT-Delhi 2012 Entry -========================================= +HackView - Y! HackU IIT-Delhi 2012 Winning Entry +================================================ -Our entry for Y! HackU involves a multi-person video chat using webRTC to create a Peer-To-Peer video hangout, +Our winning entry for Y! HackU involves a multi-person video chat using webRTC to create a Peer-To-Peer video hangout, which works faster than any other video chat provider. It is ideal for people chatting on the same network (such as corporate & university networks). @@ -25,3 +25,11 @@ which works faster than any other video chat provider. It is ideal for people ch ##Similar Stuff - [Google Hangouts](http://www.google.com/tools/dlpage/res/talkvideo/hangouts/) - [Meetings.io](http://meetings.io) (Uses flash) + +#Notes + +Since this was developed over a 24 hour hackathon, the code is messy in places. The design is responsive, and should work on most devices (including mobile/tablets). It should degrade to a doc editor + chat for devices without webRTC support (which is just Chrome>=21, Firefox>=17, Opera>=12 at present). The following is the feature set we require for various features: + +1. Document Editor: Should work everywhere as it is powered by shareJS which uses BrowserChannel +2. Video Chat: Should work on devices with getUserMedia support +3. Normal Text Chat: It is powered by webRTC.socket, which uses WebSockets internally. I could not get BrowserChannel to work in a separate channel (from shareJS), but that was my first choice. I tried to shift to socket.io, but it caused issues by conflicting with webRTC.socket, so I just used that. This means chat only works in browsers with websocket support