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Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…
- C++
- 2.9k
- Updated 16 days ago
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live…
- GLSL
- 2k
- Updated 15 days ago
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
- C++
- 631
- Updated on Oct 23
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
- C++
- 605
- Updated on Jul 20

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