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Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…
  • C++
  • 2.9k
  • Updated
    16 days ago

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live…
  • GLSL
  • 2k
  • Updated
    15 days ago

A toy physically based GPU path tracer (C++/OpenGL/GLSL)
  • C++
  • 1.9k
  • Updated
    on Feb 9

Nori: an educational ray tracer
  • C++
  • 857
  • Updated
    on Mar 26

Ray tracer written in pure CMake
  • CMake
  • 826
  • Updated
    on Jun 7

c-ray is a small, simple path tracer written in C
  • C
  • 803
  • Updated
    27 days ago

A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
  • C++
  • 735
  • Updated
    on Apr 10

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
  • C++
  • 631
  • Updated
    on Oct 23

An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
  • C++
  • 605
  • Updated
    on Jul 20
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