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Unity is a game engine used to create 2D/3D video games, and simulations for computers, consoles, and mobile devices.
This demo project shows custom implementation of Object Pooling used in our upcoming game: Pelagos: Rise of Greece
- C#
- 223
- Updated on Mar 4, 2020
Add Object Pooling design pattern to your spawners to increase your game performance in Unity
- C#
- 7
- Updated on Feb 25

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key to activate the search input again and adjust your query.Unity is a game engine used to create 2D/3D video games, and simulations for computers, consoles, and mobile devices.

Sponsor open source projects you depend on
Contributors are working behind the scenes to make open source better for everyone—give them the help and recognition they deserve.Explore sponsorable projectsProTip!
Press the /
key to activate the search input again and adjust your query.