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audio_src
gfx_src
resources
Bullet.js
Creeper.js
Entity.js
Explosion.js
LICENSE
README.md
Stats.js
Waves.js
index.html
main.css
main.js

README.md

Xeno Invasion HTML5 version

This game is a port to HTML5 of our 7h compo on IGK 2013 (Sieldce, Poland) http://www.genbit.info/igk/.

There are some major differences between the HTML5 port and the oryginal SDL game:

  • No achivements
  • Lava! Because everyone loves lava! Now when the player destroys all the ground and a bullet gets into lava - lava will rise and reset the ground. (This will also happen when to many creepers will fall into lava).
  • The game will automaticaly pause when there is no focus on the window / tab.
  • Added a 'mute' button.

Tested on browsers

  • Google Chrome 26.0.1410.63
  • Firefox 12.0 (as for now, there is a audio-canvas lag issue that needs to be resolved)
  • Opera 12.15

How to play (keyboard):

PLAYER 1:

LEFT/RIGHT ARROW    change angle
UP ARROW            fire (hold for more power)

PLAYER 2:

A/D                 change angle
W                   fire (hold for more poser)

CREDITS

Oryginal SDL game made on IGK2013 compo: c0d3 - Gynvael Coldwind
c0d3 - oshogbo } of vexillium (http://vexillium.org/) gfx - xa /

HTML5 version: c0de and gfx - xa

Music by: Tomasz Wacirz ((c) Gynvael Coldwind)

SFX by: ??? http://soundbible.com/1151-Grenade.html ???

LICENSE

This code is realeased on MIT License.