From b3e4c1155256cc17107a7110a5d904c15496fbff Mon Sep 17 00:00:00 2001 From: Henri Beauchamp Date: Mon, 26 Feb 2024 11:34:56 +0100 Subject: [PATCH] Fix the bogus, zero cloud scroll rate in default EE sky settings. Obvioulsy, there has been a typo done when copying WL default sky parameters to EE ones. This causes "static" and quite unrealistic clouds when this default setting is used as a base for a new sky setting, and we see this bad static sky resurfacing now with PBR and its "adjusted" (more like hacked, but this is another story) mid-day sky setting. Let's fix this typo once and for all in LL's code base (most TPVs have it fixed already, and this ever since EEP got released). @LL: please also fix the cloud scroll rate in the PBR mid-day inventory setting accordingly. --- indra/llinventory/llsettingssky.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index c3cd7262fb..f606709558 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -729,7 +729,7 @@ LLSD LLSettingsSky::defaults(const LLSettingsBase::TrackPosition& position) dfltsetting[SETTING_CLOUD_POS_DENSITY1] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue(); dfltsetting[SETTING_CLOUD_POS_DENSITY2] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue(); dfltsetting[SETTING_CLOUD_SCALE] = LLSD::Real(0.4199); - dfltsetting[SETTING_CLOUD_SCROLL_RATE] = llsd::array(0.0f, 0.0f); + dfltsetting[SETTING_CLOUD_SCROLL_RATE] = llsd::array(0.2, 0.01); dfltsetting[SETTING_CLOUD_SHADOW] = LLSD::Real(0.2699); dfltsetting[SETTING_CLOUD_VARIANCE] = LLSD::Real(0.0);