Skip to content
A Small Volumetric CUDA Path Tracer
Branch: master
Clone or download
Seifeddine Dridi
Seifeddine Dridi Update README.md
Latest commit 3639bb3 Nov 15, 2014
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
renders No commit message Mar 16, 2013
src
.gitignore Initial commit Mar 12, 2013
README.md Update README.md Nov 15, 2014

README.md

VPath - Physically Based Volumetric Path Tracer

VPath is a small CUDA path tracer that fully solves the radiative transfer equation, which makes it capable of rendering complex light effects in an unbiased manner.

Features:

  • Full Volumetric Scattering of light in homogeneous media
  • Accurate Monte Carlo Sub-surface scattering
  • GPU Acceleration using the CUDA architecture
  • Diffuse BRDF
  • Fresnel Reflection/Refraction
  • Sphere primitives

Renders:

[WARNING] This project is meant as an experimental playground to test my ideas on volumetric rendering, so bear in mind that the code may contain bugs or present malfunction.

You can’t perform that action at this time.