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A Small Volumetric CUDA Path Tracer
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Seifeddine Dridi
Seifeddine Dridi Update
Latest commit 3639bb3 Nov 15, 2014
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renders No commit message Mar 16, 2013
.gitignore Initial commit Mar 12, 2013 Update Nov 15, 2014

VPath - Physically Based Volumetric Path Tracer

VPath is a small CUDA path tracer that fully solves the radiative transfer equation, which makes it capable of rendering complex light effects in an unbiased manner.


  • Full Volumetric Scattering of light in homogeneous media
  • Accurate Monte Carlo Sub-surface scattering
  • GPU Acceleration using the CUDA architecture
  • Diffuse BRDF
  • Fresnel Reflection/Refraction
  • Sphere primitives


[WARNING] This project is meant as an experimental playground to test my ideas on volumetric rendering, so bear in mind that the code may contain bugs or present malfunction.

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