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Tutorial Step 3: Alternative Graphic Representations

janpolowinski edited this page Jun 29, 2014 · 5 revisions

In RVL you do not define the type of graphic representation that you want to build, but you are mapping to graphic relations and graphic attributes. Multiple graphic representations may be capable to render your settings* and the RVL interpreter is expected to pick one.

At this basic state of the prototype two types of graphics can be rendered. So far you used a force directed graph example. A second representation type is using the d3.js collapsible tree example instead. Try executing RunInterpreterCollapsibleTree (+ refresh the browser) to see your mappings rendered as a tree.

If you're still not scared away by the buggy implementation, but want to learn more about the idea of RVL and experiment with your own data, go to Step 4

*RVL could be extended to specify hints to a preferred graphic representation in future.

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