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---
layout: post
title: Once upon a time, code I wrote…
date: '2008-10-05T14:43:00.001+01:00'
tags:
modified_time: '2008-10-05T14:43:54.794+01:00'
thumbnail: http://lh4.ggpht.com/TheTechnologist/SOjEmUUi6bI/AAAAAAAAADg/ZbklG617Me4/s72-c/nifViewer3_thumb%5B10%5D.png?imgmax=800
blogger_id: tag:blogger.com,1999:blog-4015568221071268916.post-5313185741617021096
comments: true
blogger_orig_url: http://serialseb.blogspot.com/2008/10/once-upon-time-code-i-wrote.html
---
<p>&#160; After installing Windows Live Photo Gallery Beta, I noticed that it automatically indexed files shared on my big tera-server. And below is a nugget from code I’ve lost a long time ago, back when I was helping write a failed emulator for Dark Age of Camelot. A C# OpenGL reader that could render models of the game.</p> <p><a href="http://lh3.ggpht.com/TheTechnologist/SOjEkjTY0uI/AAAAAAAAADc/Sa33G8FNtMA/s1600-h/nifViewer3%5B12%5D.png"><img title="CamelotSharp Nif Viewer" style="display: inline" height="608" alt="CamelotSharp Nif Viewer" src="http://lh4.ggpht.com/TheTechnologist/SOjEmUUi6bI/AAAAAAAAADg/ZbklG617Me4/nifViewer3_thumb%5B10%5D.png?imgmax=800" width="949" border="0" /></a></p>
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