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Commits on Nov 26, 2010
  1. Add a link to Singleton from the main README file.

    aimee daniells committed Nov 26, 2010
  2. Singleton pattern implemented in two possible ways.

    aimee daniells committed Nov 26, 2010
Commits on May 27, 2010
Commits on May 26, 2010
  1. Implement the Builder pattern.

    committed May 26, 2010
Commits on May 13, 2010
  1. Implement Abstract Factory pattern example.

    aimee committed May 13, 2010
Commits on Mar 30, 2010
  1. My attempt at an algorithm using a Template Method.

    aimee daniells committed Mar 30, 2010
  2. Add READMEs for Iterator.

    aimee daniells committed Mar 30, 2010
  3. Study of iterator that i did a couple of weeks ago.

    aimee daniells committed Mar 30, 2010
Commits on Feb 2, 2010
  1. My study on the Composite pattern.

    Aimee Daniells committed Feb 2, 2010
Commits on Jan 26, 2010
  1. Alternative formatting for the README so that the code blocks display…

    … correctly.
    Aimee Daniells committed Jan 26, 2010
  2. Decorator pattern - decorating christmas trees.

    Aimee Daniells committed Jan 26, 2010
Commits on Jan 20, 2010
  1. Duplicate items before sending to the strategy, to avoid risk of the …

    …list being changed.
    
    Thanks to ecomba for the recommendation.
    Aimee Daniells committed Jan 20, 2010
Commits on Jan 17, 2010
  1. Add some information about the Factory Method.

    Aimee Daniells committed Jan 17, 2010
  2. Add some information about the basic creational non-pattern.

    Aimee Daniells committed Jan 17, 2010
  3. Add some information about the Strategy pattern.

    Aimee Daniells committed Jan 17, 2010
Commits on Jan 16, 2010
  1. Add quick and easy links to help find the patterns.

    Aimee Daniells committed Jan 16, 2010
  2. Add a README before pushing to github.

    Aimee Daniells committed Jan 16, 2010
  3. Strategy Pattern - using sorting algorithms as strategies for sorting…

    … a list.
    Aimee Daniells committed Jan 16, 2010
  4. Apply the inheritance fix to the other Wall class.

    Aimee Daniells committed Jan 16, 2010
Commits on Jan 12, 2010
  1. Factory method to create a bombed maze and an enchanted maze.

    Subclassed MazeGames override factory methods to return special instances of rooms, walls and doors.
    
    See tests for examples.
    Aimee Daniells committed Jan 12, 2010
  2. Add some tests and fix a bug that the tests noticed :)

    Aimee Daniells committed Jan 12, 2010
  3. This is the basic maze example given in the book, with no clever crea…

    …tional patterns used.
    Aimee Daniells committed Jan 12, 2010