Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

We have tested IOS 14 safari, chrome, issues. #443

Closed
Orinwebsolutions opened this issue Oct 6, 2020 · 2 comments
Closed

We have tested IOS 14 safari, chrome, issues. #443

Orinwebsolutions opened this issue Oct 6, 2020 · 2 comments

Comments

@Orinwebsolutions
Copy link

Tested url : https://serratus.github.io/quaggaJS/examples/live_w_locator.html

  • iPad mini 4 (IOS- 14.0.1)

Chrome (version - 85.0.4183.109)
Error
error 1
Opening view
image 1
Safari (Version 14)
Camera too much zoom in
image 2

  • iPhone 6s (IOS 13.7)

Safari (Version 13)
Working
Chrome (version - 85.0.4183.109)
Error
error 2
view
image 3
Firefox (version 28.2)
Same as Chrome

Tested URL : https://serratus.github.io/quaggaJS/v1.0.0-beta.1/examples/scan-to-input/

  • iPad mini 4 (IOS- 14.0.1)

Safari (working)
Chrome (not working)
image 1
Error
image 3

@Orinwebsolutions
Copy link
Author

Hi Team seem like some Tezting provide some solution for IOS14 safari((#444 (comment))). But still for IOS chrome have issue.

@ericblade
Copy link
Collaborator

ericblade commented Oct 7, 2020

Chrome will never work in iOS until they (Apple) allow WebView to access the camera.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants