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Implemented Oscillator node example to exercise different oscillator types #163

Merged
merged 7 commits into from Nov 9, 2018

Implemented triangle

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arvindmohan9683 committed Nov 8, 2018
commit 2a794c40093771e013357228e2b1b1ca19c8c3cf
@@ -2,9 +2,11 @@ extern crate servo_media;

use servo_media::audio::node::{AudioNodeInit, AudioNodeMessage, AudioScheduledSourceNodeMessage};
use servo_media::audio::oscillator_node::OscillatorNodeOptions;
use servo_media::audio::oscillator_node::OscillatorType::Square;
use servo_media::audio::oscillator_node::OscillatorType::Triangle;
use servo_media::audio::oscillator_node::OscillatorType::Sawtooth;
use servo_media::audio::param::{ParamType, RampKind, UserAutomationEvent};
//use servo_media::audio::oscillator_node::OscillatorType::Sine;
use servo_media::audio::oscillator_node::OscillatorType::Square;
use servo_media::audio::oscillator_node::OscillatorType::Custom;
use servo_media::ServoMedia;
use std::sync::Arc;
use std::{thread, time};
@@ -13,20 +15,81 @@ fn run_example(servo_media: Arc<ServoMedia>) {
let context = servo_media.create_audio_context(Default::default());
let dest = context.dest_node();
let mut options = OscillatorNodeOptions::default();
let osc1 = context.create_node(AudioNodeInit::OscillatorNode(options), Default::default());
context.connect_ports(osc1.output(0), dest.input(0));
let _ = context.resume();
context.message_node(
osc1,
AudioNodeMessage::AudioScheduledSourceNode(AudioScheduledSourceNodeMessage::Start(0.)),
);

thread::sleep(time::Duration::from_millis(3000));
let _ = context.close();
thread::sleep(time::Duration::from_millis(3000));

options.oscillator_type = Square;
let context = servo_media.create_audio_context(Default::default());
let dest = context.dest_node();
let osc2 = context.create_node(AudioNodeInit::OscillatorNode(options), Default::default());
context.connect_ports(osc2.output(0), dest.input(0));
let _ = context.resume();
context.message_node(
osc2,
AudioNodeMessage::AudioScheduledSourceNode(AudioScheduledSourceNodeMessage::Start(0.)),
);

thread::sleep(time::Duration::from_millis(3000));
let _ = context.close();
thread::sleep(time::Duration::from_millis(1000));

options.oscillator_type = Sawtooth;
let context = servo_media.create_audio_context(Default::default());
let dest = context.dest_node();
let osc3 = context.create_node(AudioNodeInit::OscillatorNode(options), Default::default());
context.connect_ports(osc3.output(0), dest.input(0));
thread::sleep(time::Duration::from_millis(3000));

let osc1 = context.create_node(AudioNodeInit::OscillatorNode(options), Default::default());
context.connect_ports(osc1.output(0), dest.input(0));
let _ = context.resume();
context.message_node(
osc3,
AudioNodeMessage::AudioScheduledSourceNode(AudioScheduledSourceNodeMessage::Start(0.)),
);
thread::sleep(time::Duration::from_millis(3000));
let _ = context.close();
thread::sleep(time::Duration::from_millis(1000));


options.oscillator_type = Triangle;
let context = servo_media.create_audio_context(Default::default());
let dest = context.dest_node();
let osc4 = context.create_node(AudioNodeInit::OscillatorNode(options), Default::default());
context.connect_ports(osc4.output(0), dest.input(0));
thread::sleep(time::Duration::from_millis(3000));

let _ = context.resume();
context.message_node(
osc1,
osc4,
AudioNodeMessage::AudioScheduledSourceNode(AudioScheduledSourceNodeMessage::Start(0.)),
);

thread::sleep(time::Duration::from_millis(3000));
let _ = context.close();
thread::sleep(time::Duration::from_millis(1000));


options.oscillator_type = Custom;
let context = servo_media.create_audio_context(Default::default());
let dest = context.dest_node();
let osc5 = context.create_node(AudioNodeInit::OscillatorNode(options), Default::default());
context.connect_ports(osc5.output(0), dest.input(0));
thread::sleep(time::Duration::from_millis(3000));

let _ = context.resume();
context.message_node(
osc5,
AudioNodeMessage::AudioScheduledSourceNode(AudioScheduledSourceNodeMessage::Start(0.)),
);
thread::sleep(time::Duration::from_millis(3000));
}

fn main() {
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