Join GitHub today
GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together.
Sign up[WIP] GL support for Windows #304
Conversation
|
Don't spend time making the WGL codepath work. I want to make ANGLE the default on Windows, and possibly just remove the WGL support entirely. |
|
Hitting rust-lang/cargo#1197 again here :( |
|
I wonder if we could work around that problem with a build script that does something like https://github.com/rust-random/getrandom/blob/5cfa668403345340966ba597732387bfddff5b3d/build.rs#L11. That would allow checking the |
|
Oh, that's interesting. Thanks for the pointer, @jdm! |
|
If I am not wrong, the workaround won't work in this case, unless we modify gstreamer-gl directly. We are indeed able to set the features for the render crates (i.e. This is a build log where we can see that we are setting the render crate features after building gstreamer-gl with its default features, which breaks the build with the undefined symbols errors |
|
|
|
I am currently trying to understand why
|
|
@ceyusa any idea of what is wrong here? Thanks |
|
With a debug version of ANGLE I get this:
|
|
|
ferjm commentedAug 29, 2019
No description provided.