Join GitHub today
GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together.
Sign upIn a VR demo, run the eyes in parallel #122
Closed
Conversation
|
Rebased. Review ping @pcwalton? |
asajeffrey
added a commit
to asajeffrey/pathfinder
that referenced
this pull request
Apr 9, 2019
|
It looks like pipelining makes this optimization difficult, since all the messages for camera 0 have to arrive before any of the messages for camera 1, so we'd need buffering to run the two cameras concurrently. |
|
Also, pipelining already achieves some of the gains from this, because it runs the sequential bottleneck in parallel with the tiling. |
|
This is no longer relevant with reprojection. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
asajeffrey commentedMar 25, 2019
Running the two eyes concurrently takes the CPU time down from ~1.8ms to ~1.4ms on my iMac.