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Store content offset in unscaled pixels #108

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merged 1 commit into from Sep 12, 2014
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mrobinson commented Sep 12, 2014

This is necessary because the renderer pre-scales the scene when
applying content offset. We also store a scene scale instead of a scene
transformation, so that we know how to properly deal with device pixels.
Also ensures that content offset is not accumulated when rendering
layers.

This is necessary because the renderer pre-scales the scene when
applying content offset. We also store a scene scale instead of a scene
transformation, so that we know how to properly deal with device pixels.
Also ensures that content offset is not accumulated when rendering
layers.
zwarich pushed a commit that referenced this pull request Sep 12, 2014
Store content offset in unscaled pixels
@zwarich zwarich merged commit 25fa3e4 into servo:master Sep 12, 2014
@mrobinson mrobinson deleted the mrobinson:scrolling branch Sep 12, 2014
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