• Move logic for tiling from Servo into rust-layers

    Pull in the quadtree implementation from Servo and rework the way that
    tiles are stored in the layer tree. Instead of storing tiles in-tree,
    simply hang them off of ContainerLayer separately. Also have
    ContainerLayer templatized to hold arbitrary data, which will prevent
    Servo from having to mirror the tree using Servo CompositorLayers.
    mrobinson committed Jul 1, 2014