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A few cleanups for Tile Texture creation #87

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merged 2 commits into from Jul 18, 2014
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mrobinson commented Jul 18, 2014

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mrobinson added 2 commits Jul 17, 2014
Instead of constantly destroying, recreating, and binding buffers to
textures, we should reuse tile textures when the buffer does not change.
This step is fairly cheap and waiting until the last minute, prevents
us from creating two textures when content changes twice between
composite passes.
pcwalton added a commit that referenced this pull request Jul 18, 2014
A few cleanups for Tile Texture creation
@pcwalton pcwalton merged commit 0f47c0a into servo:master Jul 18, 2014
@mrobinson mrobinson deleted the mrobinson:cleanup branch Jul 18, 2014
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