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Cleanup shaders in rendergl.rs and add support for debugging borders #89

Merged
merged 2 commits into from Jul 24, 2014

Commits on Jul 23, 2014

  1. Abstract away more details of shaders into structs

    This allows RenderContext to not care about more details of programs in
    preparation for supporting more varieties.
    mrobinson committed Jul 23, 2014

Commits on Jul 24, 2014

  1. Add support for showing debug borders

    These borders show the edges of layers and tiles, to aid in debugging
    the layer tree.
    mrobinson committed Jul 24, 2014
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