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Sign upAdded vertex array gen/binding and glPolygonMode #24
Conversation
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Are either of these OpenGL ES 2 calls? I don't see glBindVertexArray or glGenVertexArrays in the spec: http://www.khronos.org/opengles/sdk/docs/man/ Do we want to add gl3.rs? @pcwalton thoguhts? |
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Hmm, yeah. That's up to you guys; I've just been adding what I need when I find something that's not there. If necessary, I just won't submit any more pull requests without first checking that it's in OpenGL ES 2. |
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Yeah, how about starting a |
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What was the original intent with this library. Now that I'm thinking about it, |
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There's some precendent for this type of structure with core's posix stuff. |
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Yes, I think that would be a better method of organization. Honestly, the library was pretty hacked together—it could use a refactoring. |
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I'll merge this for now until we do the refactoring. |
Added vertex array gen/binding and glPolygonMode
jeaye commentedApr 25, 2013
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