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Add fetch_gamepads() support on VRDisplay #70

Merged
merged 9 commits into from Apr 23, 2019
Travis CI / Travis CI - Branch succeeded Apr 20, 2019 in 3m 25s

Build Passed

The build passed. This is a change from the previous build, which failed.

Details

This is a normal build for the gamepads branch. You should be able to reproduce it by checking out the branch locally.

Jobs and Stages

This build only has a single job.
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Build Configuration

Build Option Setting
Language Rust
Operating System Linux (Trusty)
Rust Version stable
Build Configuration
{
  "os": "linux",
  "dist": "trusty",
  "rust": [
    "stable"
  ],
  "group": "stable",
  "script": [
    "cargo check --target x86_64-pc-windows-gnu",
    "cd rust-webvr && cargo check --features \"mock oculusvr googlevr\" --no-default-features --target=armv7-linux-androideabi"
  ],
  ".result": "configured",
  "language": "rust",
  "before_script": [
    "rustup target add armv7-linux-androideabi",
    "rustup target add x86_64-pc-windows-gnu",
    "sudo apt-get install libc6-dev-i386"
  ]
}
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