Add fetch_gamepads() support on VRDisplay #70
+173
−160
Merged
Travis CI / Travis CI - Pull Request
succeeded
Apr 20, 2019
in
3m 34s
Build Passed
The build passed, just like the previous build.
Details
This is a pull request build.
It is running a build against the merge commit, after merging #70 Add fetch_gamepads() support on VRDisplay.
Any changes that have been made to the master branch before the build ran are also included.
Jobs and Stages
This build only has a single job.
You can use jobs to test against multiple versions of your runtime or dependencies, or to speed up your build.
Build Configuration
| Build Option | Setting |
|---|---|
| Language | Rust |
| Operating System | Linux (Trusty) |
| Rust Version | stable |
Build Configuration
{
"os": "linux",
"dist": "trusty",
"rust": [
"stable"
],
"group": "stable",
"script": [
"cargo check --target x86_64-pc-windows-gnu",
"cd rust-webvr && cargo check --features \"mock oculusvr googlevr\" --no-default-features --target=armv7-linux-androideabi"
],
".result": "configured",
"language": "rust",
"before_script": [
"rustup target add armv7-linux-androideabi",
"rustup target add x86_64-pc-windows-gnu",
"sudo apt-get install libc6-dev-i386"
]
}