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webgl: Drop some expected parsing failures.

I believe these were fixed with the getParameter(GL_FRAMEBUFFER_BINDING)
support.
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anholt committed Jan 6, 2017
1 parent 9a8784c commit 190e56c7c788ca2c7639fbaf7ff30aba4a1a8635
@@ -3,9 +3,6 @@
[WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : no errors from draw]
expected: FAIL

[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

[WebGL test #1: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

@@ -1,8 +1,5 @@
[gl-scissor-test.html]
type: testharness
[WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

[WebGL test #50: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

@@ -1,8 +1,5 @@
[gl-viewport-test.html]
type: testharness
[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

[WebGL test #1: at (16, 32) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

@@ -1,8 +1,5 @@
[texture-fakeblack.html]
type: testharness
[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

[WebGL test #1: at (0, 0) expected: 0,0,0,255 was 255,0,0,255]
expected: FAIL

@@ -1,14 +1,8 @@
[texture-sub-image-cube-maps.html]
type: testharness
[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

[WebGL test #0: unexpected gl error: INVALID_VALUE]
expected: FAIL

[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

[WebGL test #1: at (0, 0) expected: 255,0,0,255 was 0,0,0,0]
expected: FAIL

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