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webgl: Remove some expected-fails for gl-vertex-attrib-zero-issues.html.

These expecteds were added in a07d6b3
with the addition of disableVertexAttribArray(), but they haven't been
happening in my test runs.
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anholt committed Jan 6, 2017
1 parent f838944 commit 9a8784c04d2e0691fcda24d99fd557c35f67e31f
@@ -1,33 +1,3 @@
[gl-vertex-attrib-zero-issues.html]
type: testharness
expected: TIMEOUT
[WebGL test #5: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #7: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #11: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #13: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #17: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #19: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #23: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #25: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #29: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #31: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

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