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style: Implement the even more forgiving interpolation rules for tran…
…sform lists.

As discussed in:

  w3c/csswg-drafts#927

with tentative spec text:

  w3c/csswg-drafts#3215

Differential Revision: https://phabricator.services.mozilla.com/D9185
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birtles authored and emilio committed Oct 28, 2018
1 parent e5da0eb commit fc59165
Showing 1 changed file with 102 additions and 69 deletions.
171 changes: 102 additions & 69 deletions components/style/properties/helpers/animated_properties.mako.rs
Expand Up @@ -1356,11 +1356,11 @@ fn is_matched_operation(first: &ComputedTransformOperation, second: &ComputedTra
&TransformOperation::RotateZ(..)) |
(&TransformOperation::Perspective(..),
&TransformOperation::Perspective(..)) => true,
// we animate scale and translate operations against each other
// Match functions that have the same primitive transform function
(a, b) if a.is_translate() && b.is_translate() => true,
(a, b) if a.is_scale() && b.is_scale() => true,
(a, b) if a.is_rotate() && b.is_rotate() => true,
// InterpolateMatrix and AccumulateMatrix are for mismatched transform.
// InterpolateMatrix and AccumulateMatrix are for mismatched transforms
_ => false
}
}
Expand Down Expand Up @@ -2468,79 +2468,112 @@ impl Animate for ComputedTransform {
return Ok(Transform(result));
}

// https://drafts.csswg.org/css-transforms-1/#transform-transform-neutral-extend-animation
fn match_operations_if_possible<'a>(
this: &mut Cow<'a, Vec<ComputedTransformOperation>>,
other: &mut Cow<'a, Vec<ComputedTransformOperation>>,
) -> bool {
if !this.iter().zip(other.iter()).all(|(this, other)| is_matched_operation(this, other)) {
return false;
}
let this = Cow::Borrowed(&self.0);
let other = Cow::Borrowed(&other.0);

if this.len() == other.len() {
return true;
}
// Interpolate the common prefix
let mut result = this
.iter()
.zip(other.iter())
.take_while(|(this, other)| is_matched_operation(this, other))
.map(|(this, other)| this.animate(other, procedure))
.collect::<Result<Vec<_>, _>>()?;

let (shorter, longer) =
if this.len() < other.len() {
(this.to_mut(), other)
} else {
(other.to_mut(), this)
};
// Deal with the remainders
let this_remainder = if this.len() > result.len() {
Some(&this[result.len()..])
} else {
None
};
let other_remainder = if other.len() > result.len() {
Some(&other[result.len()..])
} else {
None
};

shorter.reserve(longer.len());
for op in longer.iter().skip(shorter.len()) {
shorter.push(op.to_animated_zero().unwrap());
match (this_remainder, other_remainder) {
// If there is a remainder from *both* lists we must have had mismatched functions.
// => Add the remainders to a suitable ___Matrix function.
(Some(this_remainder), Some(other_remainder)) => match procedure {
Procedure::Add => {
debug_assert!(false, "Should have already dealt with add by the point");
return Err(());
}
Procedure::Interpolate { progress } => {
result.push(TransformOperation::InterpolateMatrix {
from_list: Transform(this_remainder.to_vec()),
to_list: Transform(other_remainder.to_vec()),
progress: Percentage(progress as f32),
});
}
Procedure::Accumulate { count } => {
result.push(TransformOperation::AccumulateMatrix {
from_list: Transform(this_remainder.to_vec()),
to_list: Transform(other_remainder.to_vec()),
count: cmp::min(count, i32::max_value() as u64) as i32,
});
}
},
// If there is a remainder from just one list, then one list must be shorter but
// completely match the type of the corresponding functions in the longer list.
// => Interpolate the remainder with identity transforms.
(Some(remainder), None) | (None, Some(remainder)) => {
let fill_right = this_remainder.is_some();
result.append(
&mut remainder
.iter()
.map(|transform| {
let identity = transform.to_animated_zero().unwrap();

match transform {
// We can't interpolate/accumulate ___Matrix types directly with a
// matrix. Instead we need to wrap it in another ___Matrix type.
TransformOperation::AccumulateMatrix { .. }
| TransformOperation::InterpolateMatrix { .. } => {
let transform_list = Transform(vec![transform.clone()]);
let identity_list = Transform(vec![identity]);
let (from_list, to_list) = if fill_right {
(transform_list, identity_list)
} else {
(identity_list, transform_list)
};

match procedure {
Procedure::Add => Err(()),
Procedure::Interpolate { progress } => {
Ok(TransformOperation::InterpolateMatrix {
from_list,
to_list,
progress: Percentage(progress as f32),
})
}
Procedure::Accumulate { count } => {
Ok(TransformOperation::AccumulateMatrix {
from_list,
to_list,
count: cmp::min(count, i32::max_value() as u64)
as i32,
})
}
}
}
_ => {
let (lhs, rhs) = if fill_right {
(transform, &identity)
} else {
(&identity, transform)
};
lhs.animate(rhs, procedure)
}
}
})
.collect::<Result<Vec<_>, _>>()?,
);
}

// The resulting operations won't be matched regardless if the
// extended component is already InterpolateMatrix /
// AccumulateMatrix.
//
// Otherwise they should be matching operations all the time.
let already_mismatched = matches!(
longer[0],
TransformOperation::InterpolateMatrix { .. } |
TransformOperation::AccumulateMatrix { .. }
);

debug_assert_eq!(
!already_mismatched,
longer.iter().zip(shorter.iter()).all(|(this, other)| is_matched_operation(this, other)),
"ToAnimatedZero should generate matched operations"
);

!already_mismatched
}

let mut this = Cow::Borrowed(&self.0);
let mut other = Cow::Borrowed(&other.0);

if match_operations_if_possible(&mut this, &mut other) {
return Ok(Transform(
this.iter().zip(other.iter())
.map(|(this, other)| this.animate(other, procedure))
.collect::<Result<Vec<_>, _>>()?
));
(None, None) => {}
}

match procedure {
Procedure::Add => Err(()),
Procedure::Interpolate { progress } => {
Ok(Transform(vec![TransformOperation::InterpolateMatrix {
from_list: Transform(this.into_owned()),
to_list: Transform(other.into_owned()),
progress: Percentage(progress as f32),
}]))
},
Procedure::Accumulate { count } => {
Ok(Transform(vec![TransformOperation::AccumulateMatrix {
from_list: Transform(this.into_owned()),
to_list: Transform(other.into_owned()),
count: cmp::min(count, i32::max_value() as u64) as i32,
}]))
},
}
Ok(Transform(result))
}
}

Expand Down

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