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Unnecessary copying in hubbub parser tree callbacks #148

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burg opened this issue Oct 24, 2012 · 3 comments
Closed

Unnecessary copying in hubbub parser tree callbacks #148

burg opened this issue Oct 24, 2012 · 3 comments

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@burg
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@burg burg commented Oct 24, 2012

To temporarily work around struct pattern matching bugs (Rust #3845, #3846, #3847), I added some copies since we can't move several ~strs out of a struct at once. These can be removed once upstream bugs are fixed.

@ILyoan
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@ILyoan ILyoan commented May 3, 2013

Can this be closed now?

@ILyoan
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@ILyoan ILyoan commented May 3, 2013

There is another one related this issue.

@ILyoan
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@ILyoan ILyoan commented May 3, 2013

I thinks this can be closed as #413 and #414 landed. Feel free to reopen if you disagree

@ILyoan ILyoan closed this May 3, 2013
glennw added a commit to glennw/servo that referenced this issue Jan 16, 2017
Process clip-in rectangles in the vertex shader, not in the fragment shader.
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