Join GitHub today
GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together.
Sign upDecode images using a 32 bits RGB format instead of 24bits. #15084
Labels
Comments
|
@nical Is this still an issue? Where should that be done? |
|
I don't know if this is still an issue in servo. If it is, it should be addressed where the images are decoded I suppose, or somewhere else before the image is passed to WebRender. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
The problem with 24 bits rgb is that it is not very well supported. OpenGL exposes it but looks like only intel handles it somewhat properly and D3D does not expose it which is an issue if servo ends up running WebRender over ANGLE on windows (I don't know if that's the plan or not, but it is the current plan for gecko).
cc @glennw