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RenderContext::draw_text should take a baseline point, not a bounding rect #156

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burg opened this issue Oct 24, 2012 · 0 comments
Closed

RenderContext::draw_text should take a baseline point, not a bounding rect #156

burg opened this issue Oct 24, 2012 · 0 comments

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@burg
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@burg burg commented Oct 24, 2012

Azure uses the baseline as the origin for drawing fonts. Some code (Font::draw_to_context() or DisplayItem::draw_to_context) other than theRenderContext` should consult the font's metrics to supply the correct origin point.

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