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Unexpected timeout in /_mozilla/webgl/conformance-1.0.3/conformance/textures/texture-size.html #15705

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nox opened this issue Feb 23, 2017 · 0 comments

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@nox nox commented Feb 23, 2017

Tests with unexpected results:
  ▶ TIMEOUT [expected OK] /webgl/conformance-1.0.3/conformance/textures/texture-size.html
  │ 
  │ VMware, Inc.
  │ Gallium 0.4 on softpipe
  │ 3.3 (Core Profile) Mesa 12.0.1
  │ DESCRIPTION: Checks that various sizes of textures render
  │ MAX_TEXTURE_SIZE:16384
  │ MAX_CUBE_MAP_TEXTURE_SIZE:4096
  │ 
  │ check 1, 1 2D texture
  │ PASS 2D texture of size 1x1 with no mips should draw with red
  │ PASS 2D texture of size 1x1 with mips should draw with blue
  │ PASS 2D texture of size 1x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 1 2D texture
  │ PASS 2D texture of size 1x1 with no mips should draw with magenta
  │ PASS 2D texture of size 1x1 with mips should draw with cyan
  │ PASS 2D texture of size 1x1 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 1 2D texture
  │ PASS 2D texture of size 1x1 with no mips should draw with red
  │ PASS 2D texture of size 1x1 with mips should draw with blue
  │ PASS 2D texture of size 1x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 1 cube map
  │ PASS cube map of size 1x1 with no mips should draw with magenta
  │ PASS cube map of size 1x1 with mips should draw with cyan
  │ PASS cube map of size 1x1 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 2, 1 2D texture
  │ PASS 2D texture of size 2x1 with no mips should draw with red
  │ PASS 2D texture of size 2x1 with mips should draw with blue
  │ PASS 2D texture of size 2x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 2 2D texture
  │ PASS 2D texture of size 1x2 with no mips should draw with magenta
  │ PASS 2D texture of size 1x2 with mips should draw with cyan
  │ PASS 2D texture of size 1x2 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 2, 2 2D texture
  │ PASS 2D texture of size 2x2 with no mips should draw with red
  │ PASS 2D texture of size 2x2 with mips should draw with blue
  │ PASS 2D texture of size 2x2 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 2, 2 cube map
  │ PASS cube map of size 2x2 with no mips should draw with magenta
  │ PASS cube map of size 2x2 with mips should draw with cyan
  │ PASS cube map of size 2x2 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 4, 1 2D texture
  │ PASS 2D texture of size 4x1 with no mips should draw with red
  │ PASS 2D texture of size 4x1 with mips should draw with blue
  │ PASS 2D texture of size 4x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 4 2D texture
  │ PASS 2D texture of size 1x4 with no mips should draw with magenta
  │ PASS 2D texture of size 1x4 with mips should draw with cyan
  │ PASS 2D texture of size 1x4 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 4, 4 2D texture
  │ PASS 2D texture of size 4x4 with no mips should draw with red
  │ PASS 2D texture of size 4x4 with mips should draw with blue
  │ PASS 2D texture of size 4x4 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 4, 4 cube map
  │ PASS cube map of size 4x4 with no mips should draw with magenta
  │ PASS cube map of size 4x4 with mips should draw with cyan
  │ PASS cube map of size 4x4 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 8, 1 2D texture
  │ PASS 2D texture of size 8x1 with no mips should draw with red
  │ PASS 2D texture of size 8x1 with mips should draw with blue
  │ PASS 2D texture of size 8x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 8 2D texture
  │ PASS 2D texture of size 1x8 with no mips should draw with magenta
  │ PASS 2D texture of size 1x8 with mips should draw with cyan
  │ PASS 2D texture of size 1x8 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 8, 8 2D texture
  │ PASS 2D texture of size 8x8 with no mips should draw with red
  │ PASS 2D texture of size 8x8 with mips should draw with blue
  │ PASS 2D texture of size 8x8 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 8, 8 cube map
  │ PASS cube map of size 8x8 with no mips should draw with magenta
  │ PASS cube map of size 8x8 with mips should draw with cyan
  │ PASS cube map of size 8x8 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 16, 1 2D texture
  │ PASS 2D texture of size 16x1 with no mips should draw with red
  │ PASS 2D texture of size 16x1 with mips should draw with blue
  │ PASS 2D texture of size 16x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 16 2D texture
  │ PASS 2D texture of size 1x16 with no mips should draw with magenta
  │ PASS 2D texture of size 1x16 with mips should draw with cyan
  │ PASS 2D texture of size 1x16 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 16, 16 2D texture
  │ PASS 2D texture of size 16x16 with no mips should draw with red
  │ PASS 2D texture of size 16x16 with mips should draw with blue
  │ PASS 2D texture of size 16x16 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 16, 16 cube map
  │ PASS cube map of size 16x16 with no mips should draw with magenta
  │ PASS cube map of size 16x16 with mips should draw with cyan
  │ PASS cube map of size 16x16 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 32, 1 2D texture
  │ PASS 2D texture of size 32x1 with no mips should draw with red
  │ PASS 2D texture of size 32x1 with mips should draw with blue
  │ PASS 2D texture of size 32x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 32 2D texture
  │ PASS 2D texture of size 1x32 with no mips should draw with magenta
  │ PASS 2D texture of size 1x32 with mips should draw with cyan
  │ PASS 2D texture of size 1x32 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 32, 32 2D texture
  │ PASS 2D texture of size 32x32 with no mips should draw with red
  │ PASS 2D texture of size 32x32 with mips should draw with blue
  │ PASS 2D texture of size 32x32 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 32, 32 cube map
  │ PASS cube map of size 32x32 with no mips should draw with magenta
  │ PASS cube map of size 32x32 with mips should draw with cyan
  │ PASS cube map of size 32x32 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 64, 1 2D texture
  │ PASS 2D texture of size 64x1 with no mips should draw with red
  │ PASS 2D texture of size 64x1 with mips should draw with blue
  │ PASS 2D texture of size 64x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 64 2D texture
  │ PASS 2D texture of size 1x64 with no mips should draw with magenta
  │ PASS 2D texture of size 1x64 with mips should draw with cyan
  │ PASS 2D texture of size 1x64 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 64, 64 2D texture
  │ PASS 2D texture of size 64x64 with no mips should draw with red
  │ PASS 2D texture of size 64x64 with mips should draw with blue
  │ PASS 2D texture of size 64x64 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 64, 64 cube map
  │ PASS cube map of size 64x64 with no mips should draw with magenta
  │ PASS cube map of size 64x64 with mips should draw with cyan
  │ PASS cube map of size 64x64 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 128, 1 2D texture
  │ PASS 2D texture of size 128x1 with no mips should draw with red
  │ PASS 2D texture of size 128x1 with mips should draw with blue
  │ PASS 2D texture of size 128x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 128 2D texture
  │ PASS 2D texture of size 1x128 with no mips should draw with magenta
  │ PASS 2D texture of size 1x128 with mips should draw with cyan
  │ PASS 2D texture of size 1x128 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 128, 128 2D texture
  │ PASS 2D texture of size 128x128 with no mips should draw with red
  │ PASS 2D texture of size 128x128 with mips should draw with blue
  │ PASS 2D texture of size 128x128 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 128, 128 cube map
  │ PASS cube map of size 128x128 with no mips should draw with magenta
  │ PASS cube map of size 128x128 with mips should draw with cyan
  │ PASS cube map of size 128x128 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 256, 1 2D texture
  │ PASS 2D texture of size 256x1 with no mips should draw with red
  │ PASS 2D texture of size 256x1 with mips should draw with blue
  │ PASS 2D texture of size 256x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 256 2D texture
  │ PASS 2D texture of size 1x256 with no mips should draw with magenta
  │ PASS 2D texture of size 1x256 with mips should draw with cyan
  │ PASS 2D texture of size 1x256 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 256, 256 2D texture
  │ PASS 2D texture of size 256x256 with no mips should draw with red
  │ PASS 2D texture of size 256x256 with mips should draw with blue
  │ PASS 2D texture of size 256x256 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 256, 256 cube map
  │ PASS cube map of size 256x256 with no mips should draw with magenta
  │ PASS cube map of size 256x256 with mips should draw with cyan
  │ PASS cube map of size 256x256 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 512, 1 2D texture
  │ PASS 2D texture of size 512x1 with no mips should draw with red
  │ PASS 2D texture of size 512x1 with mips should draw with blue
  │ PASS 2D texture of size 512x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 512 2D texture
  │ PASS 2D texture of size 1x512 with no mips should draw with magenta
  │ PASS 2D texture of size 1x512 with mips should draw with cyan
  │ PASS 2D texture of size 1x512 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 512, 512 2D texture
  │ PASS 2D texture of size 512x512 with no mips should draw with red
  │ PASS 2D texture of size 512x512 with mips should draw with blue
  │ PASS 2D texture of size 512x512 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 512, 512 cube map
  │ PASS cube map of size 512x512 with no mips should draw with magenta
  │ PASS cube map of size 512x512 with mips should draw with cyan
  │ PASS cube map of size 512x512 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1024, 1 2D texture
  │ PASS 2D texture of size 1024x1 with no mips should draw with red
  │ PASS 2D texture of size 1024x1 with mips should draw with blue
  │ PASS 2D texture of size 1024x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 1024 2D texture
  │ PASS 2D texture of size 1x1024 with no mips should draw with magenta
  │ PASS 2D texture of size 1x1024 with mips should draw with cyan
  │ PASS 2D texture of size 1x1024 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1024, 1024 2D texture
  │ PASS 2D texture of size 1024x1024 with no mips should draw with red
  │ PASS 2D texture of size 1024x1024 with mips should draw with blue
  │ PASS 2D texture of size 1024x1024 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1024, 1024 cube map
  │ PASS cube map of size 1024x1024 with no mips should draw with magenta
  │ PASS cube map of size 1024x1024 with mips should draw with cyan
  │ PASS cube map of size 1024x1024 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 2048, 1 2D texture
  │ PASS 2D texture of size 2048x1 with no mips should draw with red
  │ PASS 2D texture of size 2048x1 with mips should draw with blue
  │ PASS 2D texture of size 2048x1 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 2048 2D texture
  │ PASS 2D texture of size 1x2048 with no mips should draw with magenta
  │ PASS 2D texture of size 1x2048 with mips should draw with cyan
  │ PASS 2D texture of size 1x2048 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 2048, 2048 2D texture
  │ PASS 2D texture of size 2048x2048 with no mips should draw with red
  │ PASS 2D texture of size 2048x2048 with mips should draw with blue
  │ PASS 2D texture of size 2048x2048 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 4096, 1 2D texture
  │ PASS 2D texture of size 4096x1 with no mips should draw with magenta
  │ PASS 2D texture of size 4096x1 with mips should draw with cyan
  │ PASS 2D texture of size 4096x1 with mips should draw with green
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 1, 4096 2D texture
  │ PASS 2D texture of size 1x4096 with no mips should draw with red
  │ PASS 2D texture of size 1x4096 with mips should draw with blue
  │ PASS 2D texture of size 1x4096 with mips should draw with yellow
  │ PASS getError was expected value: NO_ERROR : Should be no errors.
  │ 
  │ check 8192, 1 2D texture
  └ PASS 2D texture of size 8192x1 with no mips should draw with magenta

  ▶ Unexpected subtest result in /webgl/conformance-1.0.3/conformance/textures/texture-size.html:
  └ NOTRUN [expected PASS] Overall test
@nox nox added the I-intermittent label Feb 23, 2017
@heycam heycam mentioned this issue Mar 17, 2017
3 of 3 tasks complete
@jdm jdm changed the title Unexpected timeout in /webgl/conformance-1.0.3/conformance/textures/texture-size.html Unexpected timeout in /_mozilla/webgl/conformance-1.0.3/conformance/textures/texture-size.html Oct 31, 2017
@jdm jdm closed this Oct 31, 2017
@jdm jdm reopened this Oct 31, 2017
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