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Sign upUse a TiledImageLayer instead of one ImageLayer per tile #159
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This may no longer be relevant due to substantial code changes, partially documented in #158. If still relevant, the description may need to be updated. |
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The basic idea is still valid with the new code. Right now we make one TextureLayer for each tile but we could group them in a TiledLayer. Off the top of my head, this still seems like something we should do. @pcwalton do you feel the same way? |
ChrisParis
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Sep 7, 2014
The older tree is inserted into <shadow>
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This has been done since this bug was filed. |
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It's cleaner that way and will help us keep the division straight when we have multiple RenderLayers.